When a witch or wizard
turns eleven, it is time for them to choose a “familiar”. In the old days,
there was not much choice in magical animals and the young spell caster had to
search on his own in the wilds, but now there is a great variety of familiars
to be found at the local magic shop. The shopkeeper can show you pocket
dragons, chameleon crabs and even riding lizards; however, the magical
inclination of a wizard must help determine the appropriate animal companion.
Fortunately, Pharkum’s
three T’s of animal companionship will assist a young witch in choosing a
familiar. The three T’s represent temperament, toughness and talent. The
familiar and its “loyal” should share at least three of them. More importantly,
a deep magical bond is required for the two to work in harmony. Without it, it
doesn’t matter how high a skill level a familiar displays, the loyal will be
unable to harness it.
On young Jack’s eleventh
birthday, his Master Wizard accompanies him to the magic shop to pick out a
familiar. Jack quickly becomes attached to a cat with green eyes the same shade
as his own. The shopkeeper tells Jack that the cat is a telekinetic bicolor
from Maidenmere. The cat has the power to move something by thinking about it.
The cat is evidently very powerful as it refuses to display its magical talents
– it refuses to show off. Jack is smitten from the first. Their connection seems
magical. Promising, except…
The cat, whose name is
Aldwyn and not Mittens, thank you very much, is an ordinary, orphaned, young
alley cat on the run from a bounty hunter. Aldwyn had escaped into the familiar
shop to hide among the magical animals on display. It was a life or death
decision that worked in his favor. As Jack’s familiar, Aldwyn will now have a
home and a bed to sleep on. He will have three meals a day and snacks as well.
And he will have a loyal who will love and protect and depend upon him. If
Aldwyn can keep up the charade that he has special powers.
The Familiars is on the 2013 Bluestem Nominee
list. It is the first of a trilogy. It is also scheduled to be a 3D motion
picture to be released sometime after 2015. I am sure that it will be a hit
with many 3rd to 5th graders. It has many of the
characteristics of modern day magic fantasies. Aldwyn the Cat, think Harry
Potter, an ordinary orphan without special ability is called upon to save the
day and manages to conquer evil while discovering his hidden talents. Skylar
the Bluejay is the irritating know-it-all who excels at knowledge – Hermione.
And of course, we must have Ron as bumbling comic relief in the form of Gilbert
the Tree Frog (chocolate frog anyone?).
The Familiars is unfortunately all too
familiar. There is not too much original or unique here beyond putting the
focus and heroism in the hands of the animals. I found that it took forever to
sludge through the 360 pages. It seemed like an overly long Saturday morning
cartoon and less like a work of literature. There were interesting ideas and
stories throughout, but they were asides and not truly important to the
overarching theme. I was more interested in the asides. Finally, there were
many images that I deemed too graphic or morbid for the intended audience. For
example, “a human hand dangling by a strand of dirty yarn from a branch. An
army of ants poured out from a hole between two fingers carrying their eggs.” I
will not be recommending this book… but will be thrilled for any child that
discovers a love of reading through it.
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